# The directories in which source files reside.
# At least one path should be specified.
# SRCDIRS   := .        # current directory
SRCDIRS := .

# The executable file name.
# It must be specified.
# PROGRAM   := a.out    # the executable name
PROGRAM := test

# The source file types (headers excluded).
# At least one type should be specified.
# The valid suffixes are among of .c, .C, .cc, .cpp, .CPP, .c++, .cp, or .cxx.
# SRCEXTS   := .c      # C program
# SRCEXTS   := .cpp    # C++ program
# SRCEXTS   := .c .cpp # C/C++ program
SRCEXTS := .c .cpp .cc


## Implict Section: change the following only when necessary.
##=============================================================================
# The C program compiler. Uncomment it to specify yours explicitly.
CC := gcc

# The C++ program compiler. Uncomment it to specify yours explicitly.
CXX     = g++

# The compiling flags used only for C.
# If it is a C++ program, no need to set these flags.
# If it is a C and C++ merging program, set these flags for the C parts.
CFLAGS := -Wall -g

# The compiling flags used only for C++.
# If it is a C program, no need to set these flags.
# If it is a C and C++ merging program, set these flags for the C++ parts.
CXXFLAGS  := -Wall -g
#CXXFLAGS  +=

# The library and the link options ( C and C++ common).
#LDFLAGS   := -rdynamic -lpthread -lboost_thread \
#            -lboost_system -lmoiw
#LDFLAGS   +=

# Uncomment the 2 lines to compile C programs as C++ ones.
#CC      = $(CXX)
#CFLAGS  = $(CXXFLAGS)

# The command used to delete file.
RM    = rm -f

## Stable Section: usually no need to be changed. But you can add more.
##=============================================================================
SHELL=/bin/sh
SOURCES=    $(foreach d,$(SRCDIRS),$(wildcard $(addprefix $(d)/*,$(SRCEXTS))))
OBJS    =   $(foreach x,$(SRCEXTS), \
	    $(patsubst %$(x),%.o,$(filter %$(x),$(SOURCES))))
DEPS    =   $(patsubst %.o,%.d,$(OBJS))

.PHONY : all objs clean cleanall rebuild

all : ${PROGRAM}

# Rules for creating the dependency files (.d).
#---------------------------------------------------
%.d : %.c
	@$(CC) -MM -DD $(CFLAGS) $<
%.d : %.C
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.cc
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.cpp
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.CPP
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.c++
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.cp
	@$(CC) -MM -MD $(CXXFLAGS) $<

%.d : %.cxx
	@$(CC) -MM -MD $(CXXFLAGS) $<


# Rules for producing the objects.
#---------------------------------------------------
objs : $(OBJS)

%.o : %.c
	$(CC) -c $(CPPFLAGS) $(CFLAGS) $<

%.o : %.C
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

%.o : %.cc
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

%.o : %.cpp
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

%.o : %.CPP
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

%.o : %.cp
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

%.o : %.cxx
	$(CXX) -c $(CPPFLAGS) $(CXXFLAGS) $<

#Rules for producing the executable
$(PROGRAM) : $(OBJS)
ifeq ($(strip $(SRCEXTS)), .c)  # C file
	$(CC) -o $(PROGRAM) $(OBJS) $(LDFLAGS)
else                            # C++ file
	$(CXX) -o $(PROGRAM) $(OBJS) $(LDFLAGS)
endif

-include $(DEPS)

rebuild: clean all

clean :
	    @$(RM) *.o *.d

cleanall: clean
	    @$(RM) $(PROGRAM) $(PROGRAM).exe
